diff --git a/src/main/kotlin/club/mcscrims/speedhg/kit/impl/SpieloKit.kt b/src/main/kotlin/club/mcscrims/speedhg/kit/impl/SpieloKit.kt
index 7a2801a..03828f7 100644
--- a/src/main/kotlin/club/mcscrims/speedhg/kit/impl/SpieloKit.kt
+++ b/src/main/kotlin/club/mcscrims/speedhg/kit/impl/SpieloKit.kt
@@ -141,7 +141,7 @@ class SpieloKit : Kit() {
override fun execute(player: Player): AbilityResult {
if (gamblingPlayers.contains(player.uniqueId))
- return AbilityResult.ConditionNotMet("Automat läuft bereits!")
+ return AbilityResult.ConditionNotMet("Slotmachine is already running!")
val now = System.currentTimeMillis()
val lastUse = activeCooldowns[player.uniqueId] ?: 0L
@@ -189,7 +189,7 @@ class SpieloKit : Kit() {
.any { it.location.distanceSquared(player.location) <= SAFE_RADIUS * SAFE_RADIUS }
if (gamblingPlayers.contains(player.uniqueId))
- return AbilityResult.ConditionNotMet("Automat läuft bereits!")
+ return AbilityResult.ConditionNotMet("Slotmachine is already running!")
if (enemyNearby)
{
@@ -235,7 +235,7 @@ class SpieloKit : Kit() {
private val inv: Inventory = Bukkit.createInventory(
this, 27,
- mm.deserialize("🎰 Slot-Automat")
+ mm.deserialize("🎰 Slot-Machine")
)
private val reelSlots = intArrayOf(11, 13, 15)
@@ -361,9 +361,9 @@ class SpieloKit : Kit() {
private fun buildSpinButton(spinning: Boolean): ItemStack {
val mat = if (spinning) Material.YELLOW_CONCRETE else Material.LIME_CONCRETE
val name = if (spinning)
- mm.deserialize("⟳ Dreht...")
+ mm.deserialize("⟳ Spins...")
else
- mm.deserialize("▶ Drehen!")
+ mm.deserialize("▶ Spin!")
return ItemStack(mat).also { item ->
item.editMeta { meta ->
@@ -371,7 +371,7 @@ class SpieloKit : Kit() {
if (!spinning) {
meta.lore(listOf(
Component.empty(),
- mm.deserialize("Klicken um die Walzen zu drehen.")
+ mm.deserialize("Click to spin the reels.")
.decoration(TextDecoration.ITALIC, false),
Component.empty()
))
diff --git a/src/main/resources/languages/en_US.yml b/src/main/resources/languages/en_US.yml
index 4526d92..b46d801 100644
--- a/src/main/resources/languages/en_US.yml
+++ b/src/main/resources/languages/en_US.yml
@@ -605,4 +605,24 @@ kits:
stunned: '⚡ You are stunned!'
ult_fired: '⚡ Static Field hit enemy(s)!'
ult_cooldown: 'Ult on cooldown –