Update kit management & anchor kit
This commit is contained in:
@@ -5,11 +5,17 @@ import club.mcscrims.core.config.ConfigFormat
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import club.mcscrims.core.config.ConfigLoader
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import club.mcscrims.core.database.DatabaseConfig
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import club.mcscrims.core.database.mongodb.MongoManager
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import club.mcscrims.speedhg.ability.AbilityContext
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import club.mcscrims.speedhg.ability.AbilityHitListener
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import club.mcscrims.speedhg.ability.CooldownManager
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import club.mcscrims.speedhg.ability.HitCounterManager
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import club.mcscrims.speedhg.config.KitConfig
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import club.mcscrims.speedhg.config.MessageConfig
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import club.mcscrims.speedhg.config.PluginConfig
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import club.mcscrims.speedhg.database.StatsRepository
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import club.mcscrims.speedhg.game.GameManager
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import club.mcscrims.speedhg.kit.KitListener
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import club.mcscrims.speedhg.kit.KitManager
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import club.mcscrims.speedhg.listener.GameStateListener
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import club.mcscrims.speedhg.listener.LunarClientListener
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import club.mcscrims.speedhg.world.WorldManager
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@@ -20,13 +26,22 @@ import club.mcscrims.spigot.scheduler.SchedulerManager
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import club.mcscrims.spigot.util.WorldEditUtils
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import com.mongodb.client.model.Indexes
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import kotlinx.coroutines.runBlocking
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer
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import net.luckperms.api.LuckPerms
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import org.bukkit.plugin.java.JavaPlugin
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class SpeedHG : JavaPlugin() {
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companion object {
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internal lateinit var instance: SpeedHG
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fun Component.content(): String
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{
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return LegacyComponentSerializer.legacySection().serialize( this )
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}
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}
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private lateinit var configLoader: ConfigLoader
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@@ -47,6 +62,9 @@ class SpeedHG : JavaPlugin() {
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internal lateinit var gameManager: GameManager
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internal lateinit var worldManager: WorldManager
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internal lateinit var abilityContext: AbilityContext
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internal lateinit var kitManager: KitManager
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internal lateinit var worldEditUtils: WorldEditUtils
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internal lateinit var luckPerms: LuckPerms
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@@ -84,12 +102,20 @@ class SpeedHG : JavaPlugin() {
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gameManager = GameManager( this )
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gameManager.initialize()
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val cooldownManager = CooldownManager()
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val hitCounterManager = HitCounterManager()
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abilityContext = AbilityContext( cooldownManager, hitCounterManager )
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kitManager = KitManager( this )
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kitManager.initialize()
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setupLuckPerms()
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registerListener()
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}
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override fun onDisable()
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{
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kitManager.clearAll()
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mongoManager.shutdown()
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networkManager.shutdown()
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}
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@@ -97,6 +123,8 @@ class SpeedHG : JavaPlugin() {
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private fun registerListener()
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{
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server.pluginManager.registerEvents(GameStateListener( this, gameManager ), this )
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server.pluginManager.registerEvents(KitListener( this, kitManager ), this )
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server.pluginManager.registerEvents(AbilityHitListener( this, abilityContext ), this )
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LunarClientListener( this )
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}
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@@ -39,12 +39,11 @@ class ImmunityState(
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player.inventory.setItem( 8, ItemStack( Material.COMPASS ))
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TODO( "Give kits and perks" )
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plugin.kitManager.startKitForPlayer( player )
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TODO( "Give perks" )
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}
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broadcast( "gameStates.immunity.warnings.butterfly" )
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TODO( "register kits & perks" )
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}
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override fun onTick()
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@@ -3,60 +3,82 @@ package club.mcscrims.speedhg.kit
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import club.mcscrims.speedhg.SpeedHG
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import club.mcscrims.speedhg.ability.AbilityContext
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import club.mcscrims.speedhg.ability.AbilityResult
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import club.mcscrims.speedhg.game.GameManager
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import net.kyori.adventure.text.Component
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import org.bukkit.Material
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import org.bukkit.entity.Player
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import org.bukkit.event.entity.EntityDamageByEntityEvent
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import org.bukkit.event.player.PlayerInteractEvent
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import org.bukkit.event.player.PlayerMoveEvent
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abstract class AbstractKit(
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val id: String,
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val displayName: String,
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val displayName: Component,
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val description: List<String>,
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val icon: Material,
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val playStyle: PlayStyle,
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protected val plugin: SpeedHG,
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protected val abilityContext: AbilityContext
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protected val abilityContext: AbilityContext,
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protected val gameManager: GameManager
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) {
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lateinit var config: Map<String, Double>
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open fun onSelect(player: Player) {
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abstract fun onSelect( player: Player )
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abstract fun onStart( player: Player )
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abstract fun onHit( attacker: Player, victim: Player, event: EntityDamageByEntityEvent )
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abstract fun onDamaged( attacker: Player, victim: Player, event: EntityDamageByEntityEvent )
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abstract fun onInteract( player: Player, event: PlayerInteractEvent )
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abstract fun onMove( player: Player, event: PlayerMoveEvent )
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open fun cleanup(
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player: Player
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) {
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abilityContext.clearPlayerData( player )
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}
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open fun onStart(player: Player) {
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protected fun hasCooldown(
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player: Player,
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key: String
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): Boolean
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{
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return abilityContext.getRemainingCooldown( player, key ) > 0
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}
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open fun onHit(attacker: Player, victim: Player, event: EntityDamageByEntityEvent) {
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protected fun startCooldown(
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player: Player,
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key: String,
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seconds: Int
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) {
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abilityContext.cooldownManager.startCooldown( player, key, seconds )
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}
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open fun onInteract(player: Player, event: PlayerInteractEvent) {
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protected fun getRemainingCooldown(
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player: Player,
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key: String
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): Double
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{
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return abilityContext.getRemainingCooldown( player, key )
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}
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open fun cleanup(player: Player) {
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abilityContext.clearPlayerData(player)
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}
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protected fun hasCooldown(player: Player, key: String): Boolean {
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return abilityContext.getRemainingCooldown(player, key) > 0
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}
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protected fun startCooldown(player: Player, key: String, seconds: Int) {
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abilityContext.cooldownManager.startCooldown(player, key, seconds)
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}
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protected fun getRemainingCooldown(player: Player, key: String): Double {
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return abilityContext.getRemainingCooldown(player, key)
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}
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protected fun incrementHits(player: Player, key: String): Int {
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return abilityContext.incrementHit(player, key)
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}
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protected fun getHits(player: Player, key: String): Int {
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protected fun getHits(
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player: Player,
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key: String
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): Int
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{
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return abilityContext.getHits(player, key)
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}
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protected fun resetHits(player: Player, key: String) {
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abilityContext.hitCounterManager.resetHits(player, key)
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protected fun resetHits(
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player: Player,
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key: String
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) {
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abilityContext.hitCounterManager.resetHits( player, key )
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}
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protected fun abilityResult(
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@@ -65,6 +87,28 @@ abstract class AbstractKit(
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requiredHits: Int? = null,
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cooldownSeconds: Int? = null
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): AbilityResult {
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return abilityContext.canUseAbility(player, abilityKey, requiredHits, cooldownSeconds)
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return abilityContext.canUseAbility( player, abilityKey, requiredHits, cooldownSeconds )
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}
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}
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enum class PlayStyle {
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OFFENSIVE, DEFENSIVE, NULL
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}
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enum class KitMetaData {
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IN_GLADIATOR,
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GLADIATOR_BLOCK,
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IS_ANVIL,
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IS_BLACK_PANTHER,
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BP_EXTRA_DAMAGE,
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VOODOO_HOLD,
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ICEMAGE_SNOWBALL,
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ICEMAGE_SPEED;
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fun getKey(): String
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{
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return name
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}
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}
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@@ -1,29 +1,75 @@
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package club.mcscrims.speedhg.kit
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import club.mcscrims.speedhg.SpeedHG
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import org.bukkit.Material
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import org.bukkit.Sound
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import org.bukkit.entity.Player
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import org.bukkit.event.EventHandler
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import org.bukkit.event.Listener
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import org.bukkit.event.block.BlockBreakEvent
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import org.bukkit.event.entity.EntityDamageByEntityEvent
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import org.bukkit.event.player.PlayerInteractEvent
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import org.bukkit.event.player.PlayerMoveEvent
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class KitListener(private val kitManager: KitManager) : Listener {
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class KitListener(
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private val plugin: SpeedHG,
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private val kitManager: KitManager
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) : Listener {
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@EventHandler
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fun onEntityDamage(event: EntityDamageByEntityEvent) {
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fun onDamage(
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event: EntityDamageByEntityEvent
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) {
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val attacker = event.damager as? Player ?: return
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val victim = event.entity as? Player ?: return
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if (kitManager.getSelectedKit(attacker) != null) {
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kitManager.triggerHit(attacker, victim, event)
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}
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if (kitManager.getSelectedKit( attacker ) != null )
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kitManager.triggerHit( attacker, victim, event )
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if (kitManager.getSelectedKit( victim ) != null )
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kitManager.triggerDamaged( victim, attacker, event )
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}
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@EventHandler
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fun onPlayerInteract(event: PlayerInteractEvent) {
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fun onPlayerInteract(
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event: PlayerInteractEvent
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) {
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val player = event.player
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if (kitManager.getSelectedKit(player) != null) {
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kitManager.triggerInteract(player, event)
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if (kitManager.getSelectedKit( player ) != null )
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kitManager.triggerInteract( player, event )
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}
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@EventHandler
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fun onPlayerMove(
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event: PlayerMoveEvent
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) {
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val player = event.player
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if (kitManager.getSelectedKit( player ) != null )
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kitManager.triggerMove( player, event )
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}
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@EventHandler
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fun onAnvilBreak(
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event: BlockBreakEvent
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) {
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if ( !plugin.gameManager.isRunning() )
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return
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val block = event.block
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if ( block.type != Material.ANVIL ||
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!block.hasMetadata( KitMetaData.IS_ANVIL.getKey() ))
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return
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event.isCancelled = true
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block.type = Material.AIR
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block.removeMetadata( KitMetaData.IS_ANVIL.getKey(), plugin )
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block.world.playSound( block.location, Sound.ENTITY_IRON_GOLEM_DEATH, 3f, 3f )
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plugin.chatManager.broadcast( "kits.anchor.messages.broken" )
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}
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}
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@@ -1,41 +1,73 @@
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package club.mcscrims.speedhg.kit
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import club.mcscrims.speedhg.SpeedHG
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import club.mcscrims.speedhg.kit.impl.AnchorKit
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import net.kyori.adventure.text.Component
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import org.bukkit.Material
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import org.bukkit.entity.Player
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import org.bukkit.event.entity.EntityDamageByEntityEvent
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import org.bukkit.event.player.PlayerInteractEvent
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import org.bukkit.event.player.PlayerMoveEvent
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import java.util.UUID
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import java.util.concurrent.ConcurrentHashMap
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class KitManager(private val plugin: SpeedHG) {
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class KitManager(
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private val plugin: SpeedHG
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) {
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private val kits = ConcurrentHashMap<String, AbstractKit>()
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private val selectedKits = ConcurrentHashMap<UUID, AbstractKit>()
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fun registerKit(kit: AbstractKit) {
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kit.config = plugin.kitConfig.data.getConfigForKit(kit.id)
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fun initialize()
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{
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registerKit(
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kitClass = AnchorKit::class.java as Class<AbstractKit>,
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id = "anchor",
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displayName = plugin.chatFormatter.format( "kits.anchor.displayName" ),
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description = emptyList(),
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icon = Material.ANVIL
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)
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}
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fun registerKit(
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kitClass: Class<AbstractKit>,
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id: String,
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displayName: Component,
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description: List<String>,
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icon: Material
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) {
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val kit = kitClass.getDeclaredConstructor().newInstance( id, displayName, description, icon, PlayStyle.NULL, plugin, plugin.abilityContext, plugin.gameManager )
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kit.config = plugin.kitConfig.data.getConfigForKit( kit.id )
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kits[kit.id.lowercase()] = kit
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plugin.logger.info("Registered kit: ${kit.displayName} (${kit.id})")
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}
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fun getKit(id: String): AbstractKit? {
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fun getKit(
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id: String
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): AbstractKit?
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{
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return kits[id.lowercase()]
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}
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fun getAllKits(): Collection<AbstractKit> {
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fun getAllKits(): Collection<AbstractKit>
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{
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return kits.values
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}
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fun selectKit(player: Player, kitId: String): Boolean {
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val kit = getKit(kitId) ?: return false
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fun selectKit(
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player: Player,
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kitId: String
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): Boolean
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{
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val kit = getKit( kitId ) ?: return false
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val previousKit = selectedKits[player.uniqueId]
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previousKit?.cleanup(player)
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previousKit?.cleanup( player )
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selectedKits[player.uniqueId] = kit
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try {
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kit.onSelect(player)
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kit.onSelect( player )
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} catch (e: Exception) {
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plugin.logger.severe("Error during onSelect for kit ${kit.id} and player ${player.name}: ${e.message}")
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e.printStackTrace()
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@@ -44,56 +76,99 @@ class KitManager(private val plugin: SpeedHG) {
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return true
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}
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fun getSelectedKit(player: Player): AbstractKit? {
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fun getSelectedKit(
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player: Player
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): AbstractKit?
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{
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return selectedKits[player.uniqueId]
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}
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fun startKitForPlayer(player: Player) {
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fun startKitForPlayer(
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player: Player
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) {
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val kit = selectedKits[player.uniqueId] ?: return
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try {
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kit.onStart(player)
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kit.onStart( player )
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} catch (e: Exception) {
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plugin.logger.severe("Error during onStart for kit ${kit.id} and player ${player.name}: ${e.message}")
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e.printStackTrace()
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}
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}
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fun triggerHit(attacker: Player, victim: Player, event: EntityDamageByEntityEvent) {
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fun triggerHit(
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attacker: Player,
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victim: Player,
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event: EntityDamageByEntityEvent
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) {
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val kit = selectedKits[attacker.uniqueId] ?: return
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try {
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kit.onHit(attacker, victim, event)
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kit.onHit( attacker, victim, event )
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} catch (e: Exception) {
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plugin.logger.severe("Error during onHit for kit ${kit.id} and player ${attacker.name}: ${e.message}")
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e.printStackTrace()
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}
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}
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fun triggerInteract(player: Player, event: PlayerInteractEvent) {
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fun triggerDamaged(
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attacker: Player,
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victim: Player,
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event: EntityDamageByEntityEvent
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) {
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val kit = selectedKits[victim.uniqueId] ?: return
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try {
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kit.onDamaged( attacker, victim, event )
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} catch (e: Exception) {
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plugin.logger.severe("Error during onDamaged for kit ${kit.id} and player ${victim.name}: ${e.message}")
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e.printStackTrace()
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}
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}
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fun triggerInteract(
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player: Player,
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event: PlayerInteractEvent
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) {
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val kit = selectedKits[player.uniqueId] ?: return
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try {
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kit.onInteract(player, event)
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kit.onInteract( player, event )
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} catch (e: Exception) {
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plugin.logger.severe("Error during onInteract for kit ${kit.id} and player ${player.name}: ${e.message}")
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e.printStackTrace()
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}
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}
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fun clearPlayerSelection(player: Player) {
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val kit = selectedKits.remove(player.uniqueId)
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kit?.cleanup(player)
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fun triggerMove(
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player: Player,
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event: PlayerMoveEvent
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) {
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val kit = selectedKits[player.uniqueId] ?: return
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try {
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kit.onMove( player, event )
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} catch (e: Exception) {
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plugin.logger.severe("Error during onMove for kit ${kit.id} and player ${player.name}: ${e.message}")
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e.printStackTrace()
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}
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}
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||||
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||||
fun clearAll() {
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||||
fun clearPlayerSelection(
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||||
player: Player
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||||
) {
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||||
val kit = selectedKits.remove( player.uniqueId )
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||||
kit?.cleanup( player )
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||||
}
|
||||
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||||
fun clearAll()
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||||
{
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selectedKits.values.forEach { kit ->
|
||||
plugin.server.onlinePlayers.forEach { player ->
|
||||
if (selectedKits[player.uniqueId] == kit) {
|
||||
kit.cleanup(player)
|
||||
}
|
||||
if ( selectedKits[player.uniqueId] == kit ) kit.cleanup( player )
|
||||
}
|
||||
}
|
||||
selectedKits.clear()
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,85 +1,167 @@
|
||||
package club.mcscrims.speedhg.kit.impl
|
||||
|
||||
import club.mcscrims.speedhg.SpeedHG
|
||||
import club.mcscrims.speedhg.SpeedHG.Companion.content
|
||||
import club.mcscrims.speedhg.ability.AbilityContext
|
||||
import club.mcscrims.speedhg.game.GameManager
|
||||
import club.mcscrims.speedhg.kit.AbstractKit
|
||||
import club.mcscrims.speedhg.kit.KitMetaData
|
||||
import club.mcscrims.speedhg.kit.PlayStyle
|
||||
import club.mcscrims.spigot.item.ItemBuilder
|
||||
import net.kyori.adventure.text.Component
|
||||
import org.bukkit.Location
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.Sound
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.block.Action
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent
|
||||
import org.bukkit.event.player.PlayerInteractEvent
|
||||
import org.bukkit.event.player.PlayerMoveEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import org.bukkit.potion.PotionEffect
|
||||
import org.bukkit.potion.PotionEffectType
|
||||
import org.bukkit.metadata.FixedMetadataValue
|
||||
|
||||
class AnchorKit(
|
||||
id: String,
|
||||
displayName: Component,
|
||||
description: List<String>,
|
||||
icon: Material,
|
||||
playStyle: PlayStyle,
|
||||
plugin: SpeedHG,
|
||||
abilityContext: AbilityContext
|
||||
) : AbstractKit(
|
||||
id = "anchor",
|
||||
displayName = "Anchor",
|
||||
description = listOf(
|
||||
"§7Heavy and strong.",
|
||||
"§7Deal extra damage after 3 hits.",
|
||||
"§7Gain resistance when standing still."
|
||||
),
|
||||
icon = Material.ANVIL,
|
||||
plugin = plugin,
|
||||
abilityContext = abilityContext
|
||||
) {
|
||||
abilityContext: AbilityContext,
|
||||
gameManager: GameManager
|
||||
) : AbstractKit( id, displayName, description, icon, playStyle, plugin, abilityContext, gameManager ) {
|
||||
|
||||
private val abilityKey = "anchor_ability"
|
||||
private val hitCounterKey = "anchor_hits"
|
||||
private lateinit var anvilItem: ItemStack
|
||||
|
||||
override fun onSelect(player: Player) {
|
||||
player.sendMessage("§aYou selected §6Anchor§a!")
|
||||
private var anvilPlaced: Boolean = false
|
||||
|
||||
private val extraDamage: Double = plugin.kitConfig.data.anchor[ "offensive extra damage" ]!!
|
||||
|
||||
private val radius = if ( playStyle == PlayStyle.DEFENSIVE ) 7.5 else 5.0
|
||||
private lateinit var anvilLoc: Location
|
||||
|
||||
override fun onSelect( player: Player ) {}
|
||||
|
||||
override fun onStart(
|
||||
player: Player
|
||||
) {
|
||||
anvilItem = ItemBuilder( plugin, Material.ANVIL )
|
||||
.name(plugin.chatFormatter.format( "kits.anchor.items.anvil.${playStyle.name.lowercase()}" ).content())
|
||||
.unbreakable( true )
|
||||
.hideAttributes()
|
||||
.build()
|
||||
|
||||
player.inventory.setItem( 0, anvilItem )
|
||||
}
|
||||
|
||||
override fun onStart(player: Player) {
|
||||
player.inventory.addItem(ItemStack(Material.STONE_SWORD))
|
||||
player.inventory.helmet = ItemStack(Material.IRON_HELMET)
|
||||
player.inventory.chestplate = ItemStack(Material.IRON_CHESTPLATE)
|
||||
player.inventory.leggings = ItemStack(Material.IRON_LEGGINGS)
|
||||
player.inventory.boots = ItemStack(Material.IRON_BOOTS)
|
||||
}
|
||||
override fun onHit(
|
||||
attacker: Player,
|
||||
victim: Player,
|
||||
event: EntityDamageByEntityEvent
|
||||
) {
|
||||
if ( !gameManager.isRunning() )
|
||||
return
|
||||
|
||||
override fun onHit(attacker: Player, victim: Player, event: EntityDamageByEntityEvent) {
|
||||
val currentHits = incrementHits(attacker, hitCounterKey)
|
||||
if ( !anvilPlaced )
|
||||
return
|
||||
|
||||
val result = abilityResult(
|
||||
player = attacker,
|
||||
abilityKey = abilityKey,
|
||||
requiredHits = 3,
|
||||
cooldownSeconds = 10
|
||||
)
|
||||
if ( playStyle != PlayStyle.OFFENSIVE )
|
||||
return
|
||||
|
||||
if (result.success) {
|
||||
val extraDamage = config["offensive extra damage"] ?: 1.0
|
||||
event.damage += extraDamage
|
||||
|
||||
attacker.sendMessage("§6⚓ Anchor Ability! §eDealt ${extraDamage} extra damage!")
|
||||
victim.sendMessage("§c${attacker.name} used Anchor ability!")
|
||||
} else if (result.missingHits > 0) {
|
||||
attacker.sendMessage("§e⚓ Hits: $currentHits/3")
|
||||
} else if (result.remainingCooldown > 0) {
|
||||
attacker.sendMessage("§c⚓ Cooldown: ${String.format("%.1f", result.remainingCooldown)}s")
|
||||
}
|
||||
}
|
||||
|
||||
override fun onInteract(player: Player, event: PlayerInteractEvent) {
|
||||
if (event.action.isRightClick && event.item?.type == Material.ANVIL) {
|
||||
if (!hasCooldown(player, "anchor_resistance")) {
|
||||
player.addPotionEffect(PotionEffect(PotionEffectType.RESISTANCE, 100, 0))
|
||||
player.sendMessage("§6⚓ Resistance activated!")
|
||||
startCooldown(player, "anchor_resistance", 15)
|
||||
} else {
|
||||
val remaining = getRemainingCooldown(player, "anchor_resistance")
|
||||
player.sendMessage("§c⚓ Resistance on cooldown: ${String.format("%.1f", remaining)}s")
|
||||
override fun onDamaged(
|
||||
attacker: Player,
|
||||
victim: Player,
|
||||
event: EntityDamageByEntityEvent
|
||||
) {
|
||||
if ( !gameManager.isRunning() )
|
||||
return
|
||||
|
||||
if ( !anvilPlaced )
|
||||
return
|
||||
|
||||
victim.velocity.setX( 0.0 )
|
||||
victim.velocity.setZ( 0.0 )
|
||||
victim.world.playSound( victim.location, Sound.BLOCK_ANVIL_HIT, 3f, 3f )
|
||||
}
|
||||
|
||||
override fun onInteract(
|
||||
player: Player,
|
||||
event: PlayerInteractEvent
|
||||
) {
|
||||
if ( !gameManager.isRunning() )
|
||||
return
|
||||
|
||||
val action = event.action
|
||||
|
||||
if ( action != Action.RIGHT_CLICK_AIR &&
|
||||
action != Action.RIGHT_CLICK_BLOCK )
|
||||
return
|
||||
|
||||
val item = event.item ?: return
|
||||
|
||||
if ( item != anvilItem )
|
||||
return
|
||||
|
||||
event.isCancelled = true
|
||||
|
||||
val eyeLocation = player.eyeLocation
|
||||
|
||||
if (eyeLocation.distance( player.location ) > radius )
|
||||
{
|
||||
plugin.chatManager.sendMessage( player, "kits.anchor.messages.tooFarAway" )
|
||||
return
|
||||
}
|
||||
|
||||
if ( anvilPlaced )
|
||||
{
|
||||
plugin.chatManager.sendMessage( player, "kits.anchor.messages.alreadyActivated" )
|
||||
return
|
||||
}
|
||||
|
||||
val result = abilityContext.canUseAbility( player, "anchor-anvil", 15 )
|
||||
|
||||
if ( result.missingHits > 0 )
|
||||
{
|
||||
plugin.chatManager.sendMessage( player, "kits.missingHits", "{hits]" to result.missingHits.toString() )
|
||||
return
|
||||
}
|
||||
|
||||
anvilLoc = eyeLocation.toBlockLocation()
|
||||
anvilLoc.add( 0.0, 1.0, 0.0 )
|
||||
|
||||
anvilLoc.block.type = Material.ANVIL
|
||||
anvilLoc.block.setMetadata( KitMetaData.IS_ANVIL.getKey(), FixedMetadataValue( plugin, true ))
|
||||
|
||||
anvilPlaced = true
|
||||
|
||||
plugin.schedulerManager.runLater( 20 * 30L ) {
|
||||
if ( anvilPlaced )
|
||||
{
|
||||
anvilPlaced = false
|
||||
anvilLoc.block.type = Material.AIR
|
||||
anvilLoc.block.removeMetadata( KitMetaData.IS_ANVIL.getKey(), plugin )
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun cleanup(player: Player) {
|
||||
super.cleanup(player)
|
||||
player.sendMessage("§7Anchor kit cleaned up.")
|
||||
override fun onMove(
|
||||
player: Player,
|
||||
event: PlayerMoveEvent
|
||||
) {
|
||||
if ( !gameManager.isRunning() )
|
||||
return
|
||||
|
||||
if ( !anvilPlaced )
|
||||
return
|
||||
|
||||
if (player.location.distance( anvilLoc ) <= radius )
|
||||
return
|
||||
|
||||
player.teleport( player.location )
|
||||
player.playSound( player, Sound.BLOCK_NOTE_BLOCK_BASS, 1f, 1f )
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user