Added AbilityHitListener.kt
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package club.mcscrims.speedhg.ability
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import org.bukkit.entity.Player
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import java.util.UUID
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import java.util.concurrent.ConcurrentHashMap
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class CooldownManager {
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private val cooldowns = ConcurrentHashMap<UUID, ConcurrentHashMap<String, Long>>()
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fun startCooldown(player: Player, key: String, seconds: Int) {
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val expiryTime = System.currentTimeMillis() + (seconds * 1000L)
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cooldowns.computeIfAbsent(player.uniqueId) { ConcurrentHashMap() }[key] = expiryTime
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}
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fun isOnCooldown(player: Player, key: String): Boolean {
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val playerCooldowns = cooldowns[player.uniqueId] ?: return false
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val expiryTime = playerCooldowns[key] ?: return false
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if (System.currentTimeMillis() >= expiryTime) {
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playerCooldowns.remove(key)
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if (playerCooldowns.isEmpty()) {
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cooldowns.remove(player.uniqueId)
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}
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return false
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}
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return true
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}
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fun getRemainingSeconds(player: Player, key: String): Double {
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val playerCooldowns = cooldowns[player.uniqueId] ?: return 0.0
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val expiryTime = playerCooldowns[key] ?: return 0.0
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val remaining = (expiryTime - System.currentTimeMillis()) / 1000.0
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return if (remaining > 0) remaining else 0.0
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}
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fun clearCooldown(player: Player, key: String) {
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cooldowns[player.uniqueId]?.remove(key)
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}
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fun clearAllCooldowns(player: Player) {
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cooldowns.remove(player.uniqueId)
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}
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fun clearAll() {
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cooldowns.clear()
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}
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}
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