Add messages
This commit is contained in:
@@ -16,12 +16,30 @@ data class MessageConfig(
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val commandMessages: Map<String, String> = getCommandMessages(),
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val commandMessages: Map<String, String> = getCommandMessages(),
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@ConfigField(name = "death", description = "Death messages")
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@ConfigField(name = "death", description = "Death messages")
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val deathMessages: Map<String, List<String>> = getDeathMessages()
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val deathMessages: Map<String, List<String>> = getDeathMessages(),
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@ConfigField(name = "kits", description = "Kit messages")
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val kitMessages: Map<String, KitConfig> = getKitMessages(),
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@ConfigField(name = "kits-default", description = "Default kit messages")
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val defaultKitMessages: Map<String, String> = getDefaultKitMessages()
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) {
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) {
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data class KitConfig(
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val name: String = "",
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val description: List<String>,
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val items: List<KitItemConfig>,
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val messages: Map<String, String>
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)
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data class KitItemConfig(
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val itemName: String,
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val playStyleNames: Map<String, String>
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)
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fun getAllMessages(): Map<String, String>
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fun getAllMessages(): Map<String, String>
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{
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{
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return defaultMessages + commandMessages
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return defaultMessages + commandMessages + defaultKitMessages + kitMessages.flatMap { it.value.messages.entries }.associate { it.key to it.value }
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}
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}
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fun getListMessages(): Map<String, List<String>>
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fun getListMessages(): Map<String, List<String>>
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@@ -29,6 +47,14 @@ data class MessageConfig(
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return deathMessages
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return deathMessages
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}
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}
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fun getKitItemNames(
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kit: String,
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itemKey: String
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): Map<String, String>?
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{
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return kitMessages[ kit ]?.items?.find { it.itemName == itemKey }?.playStyleNames
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}
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}
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}
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private fun getDefaultMessages(): Map<String, String> = mapOf(
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private fun getDefaultMessages(): Map<String, String> = mapOf(
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@@ -36,7 +62,8 @@ private fun getDefaultMessages(): Map<String, String> = mapOf(
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"default.no_permission" to "%prefix% <red>You don't have permission to do that!</red>",
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"default.no_permission" to "%prefix% <red>You don't have permission to do that!</red>",
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"default.player_not_found" to "%prefix% <red>This player could not be found!</red>",
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"default.player_not_found" to "%prefix% <red>This player could not be found!</red>",
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"default.command_cooldown" to "%prefix% <red>Please wait {time} seconds before using this command again!</red>",
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"default.command_cooldown" to "%prefix% <red>Please wait {time} seconds before using this command again!</red>",
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"default.reload" to "%prefix% <green>Successfully reloaded the plugin.</green>"
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"default.reload" to "%prefix% <green>Successfully reloaded the plugin.</green>",
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"default.only_players" to "%prefix% <red>Only players can execute this command.</red>"
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)
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)
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private fun getCommandMessages(): Map<String, String> = mapOf(
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private fun getCommandMessages(): Map<String, String> = mapOf(
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@@ -53,4 +80,115 @@ private fun getDeathMessages(): Map<String, List<String>> = mapOf(
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"world" to listOf(
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"world" to listOf(
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"<black>☠</black> <red>{player} has died!</red>"
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"<black>☠</black> <red>{player} has died!</red>"
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)
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)
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)
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private fun getDefaultKitMessages(): Map<String, String> = mapOf(
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"kits.missingHits" to ""
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)
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private fun getKitMessages(): Map<String, MessageConfig.KitConfig> = mapOf(
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"anchor" to MessageConfig.KitConfig(
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name = "<dark_gray>Anchor</dark_gray>",
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description = listOf(
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"Create an anchor where",
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"you are lookin and gain no",
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"knockback in your radius."
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),
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items = listOf(MessageConfig.KitItemConfig(
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itemName = "anvil",
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playStyleNames = mapOf(
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"offensive" to "<gray>Anchor (right-click)</gray>",
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"defensive" to "<gray>Anchor (right-click)</gray>"
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)
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)),
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messages = mapOf(
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"tooFarAway" to "%prefix% <red>You can only place your anchor in a {radius} block radius!</red>",
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"alreadyActivated" to "%prefix% <red>You have already placed an anchor!</red>",
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"broken" to "%prefix% "
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)
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),
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"armorer" to MessageConfig.KitConfig(
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name = "<gray>Armorer</gray>",
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description = listOf(
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"Gain a stronger armor the",
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"more kills you gain. Every 2",
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"kills your armor gets better.",
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"All the way up to iron."
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),
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items = emptyList(),
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messages = mapOf(
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"upgrade.normal" to "%prefix% <green>Your armor has been upgraded to {armorType}.</green>",
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"upgrade.enchanted" to "%prefix% <purple>Your armor has been enchanted.</purple>"
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)
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),
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"blackpanther" to MessageConfig.KitConfig(
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name = "<gradient:purple:blue>Black Panther</gradient>",
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description = listOf(
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"Use your abilities to either",
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"do more damage and push enemies",
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"away or jump on enemies and",
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"give them instant damage."
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),
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items = listOf(
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MessageConfig.KitItemConfig(
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itemName = "blackDye",
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playStyleNames = mapOf(
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"offensive" to "<dark_gray>Push</dark_gray> <gray>(right-click)</gray>",
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"defensive" to "<purple>Wakanda Forever!</purple> <gray>(right-click)</gray>"
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)
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),
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MessageConfig.KitItemConfig(
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itemName = "blazePowder",
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playStyleNames = mapOf(
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"offensive" to "<yellow>Extra Damage</yellow> <gray>(right-click)</gray>",
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"defensive" to "<yellow>Extra Damage</yellow> <gray>(right-click)</gray>"
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)
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)
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),
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messages = mapOf(
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"wakandaForever.hit" to "%prefix% <purple>You have hit {hit} players with WAKANDA FOREVER!</purple>",
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"extraDamage.activated" to "%prefix% <green>Your extra damage is now activated.</green>",
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"extraDamage.deactivated" to "%prefix% <red>Your extra damage is now deactivated.</red>"
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)
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),
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"blitzcrank" to MessageConfig.KitConfig(
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name = "<gradient:orange:yellow>Blitzcrank</gradient>",
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description = listOf(
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"Use your abilities to",
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"slow down enemies and",
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"either stun or hook them."
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),
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items = listOf(
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MessageConfig.KitItemConfig(
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itemName = "hots",
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playStyleNames = mapOf(
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"defensive" to "<blue>Slow</blue> <gray>(right-click)</gray>",
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"offensive" to "<blue>Slow</blue> <gray>(right-click)</gray>"
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)
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),
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MessageConfig.KitItemConfig(
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itemName = "fishingrod",
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playStyleNames = mapOf(
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"defensive" to "<gold>Hook</gold> <gray>(right-click)</gray>",
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"offensive" to "<gold>Hook</gold> <gray>(right-click)</gray>"
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)
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),
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MessageConfig.KitItemConfig(
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itemName = "pufferfish",
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playStyleNames = mapOf(
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"defensive" to "<yellow>Stun</yellow> <gray>(right-click)</gray>",
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"offensive" to "<yellow>Stun</yellow> <gray>(right-click)</gray>"
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)
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)
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),
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messages = mapOf(
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"ultimate.target" to "%prefix% <yellow>You have been slowed by {player}!</yellow>",
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"ultimate.player" to "%prefix% <blue>You have slowed {nearby} players.</blue>",
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"no_player_in_sight" to "%prefix% <red>There is no player in your radius and/or sight to hook!</red>",
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"hook.player" to "%prefix% <gold>You have hooked {player}!</gold>",
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"hook.target" to "%prefix% <gold>You have been hooked to a Blitzcrank!</gold>",
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"stun.target" to "%prefix% <light_blue>You have been stunned!</light_blue>",
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"stun.player" to "%prefix% <light_blue>You have stunned {nearby} nearby players.</light_blue>"
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)
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)
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)
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)
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