Add language entries; include prefix placeholders
Include the default prefix as a placeholder when deserializing messages (LanguageManager). Pass the invincibility time placeholder in GameManager broadcasts. Unify GoblinKit action bar messages to a single "ability_charged" language key. ScoreboardManager now imports legacySerializer and serializes the selected kit display name for the scoreboard. Large update to en_US.yml: added many game/timer/title/antirunner/build/craft/commands translations, updated player welcome and scoreboard title coloring, and added kits.goblin names, lore, items and messages.
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@@ -104,8 +104,10 @@ class LanguageManager(
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placeholders: Map<String, String>
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): Component
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{
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val prefixRaw = getRawMessage( player, "default.prefix" )
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val prefixTag = Placeholder.parsed( "prefix", prefixRaw )
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val raw = getRawMessage( player, key )
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val tags = placeholders.map { (k, v) -> Placeholder.parsed( k, v ) }
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val tags = placeholders.map { (k, v) -> Placeholder.parsed( k, v ) }.plus( prefixTag )
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return miniMessage.deserialize( raw, *tags.toTypedArray() )
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}
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