Add language entries; include prefix placeholders

Include the default prefix as a placeholder when deserializing messages (LanguageManager). Pass the invincibility time placeholder in GameManager broadcasts. Unify GoblinKit action bar messages to a single "ability_charged" language key. ScoreboardManager now imports legacySerializer and serializes the selected kit display name for the scoreboard. Large update to en_US.yml: added many game/timer/title/antirunner/build/craft/commands translations, updated player welcome and scoreboard title coloring, and added kits.goblin names, lore, items and messages.
This commit is contained in:
TDSTOS
2026-03-25 03:09:17 +01:00
parent 72c461ab28
commit cc265a1dea
5 changed files with 72 additions and 11 deletions

View File

@@ -104,8 +104,10 @@ class LanguageManager(
placeholders: Map<String, String>
): Component
{
val prefixRaw = getRawMessage( player, "default.prefix" )
val prefixTag = Placeholder.parsed( "prefix", prefixRaw )
val raw = getRawMessage( player, key )
val tags = placeholders.map { (k, v) -> Placeholder.parsed( k, v ) }
val tags = placeholders.map { (k, v) -> Placeholder.parsed( k, v ) }.plus( prefixTag )
return miniMessage.deserialize( raw, *tags.toTypedArray() )
}