Add language entries; include prefix placeholders
Include the default prefix as a placeholder when deserializing messages (LanguageManager). Pass the invincibility time placeholder in GameManager broadcasts. Unify GoblinKit action bar messages to a single "ability_charged" language key. ScoreboardManager now imports legacySerializer and serializes the selected kit display name for the scoreboard. Large update to en_US.yml: added many game/timer/title/antirunner/build/craft/commands translations, updated player welcome and scoreboard title coloring, and added kits.goblin names, lore, items and messages.
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@@ -104,8 +104,10 @@ class LanguageManager(
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placeholders: Map<String, String>
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): Component
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{
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val prefixRaw = getRawMessage( player, "default.prefix" )
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val prefixTag = Placeholder.parsed( "prefix", prefixRaw )
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val raw = getRawMessage( player, key )
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val tags = placeholders.map { (k, v) -> Placeholder.parsed( k, v ) }
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val tags = placeholders.map { (k, v) -> Placeholder.parsed( k, v ) }.plus( prefixTag )
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return miniMessage.deserialize( raw, *tags.toTypedArray() )
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}
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@@ -178,7 +178,7 @@ class GameManager(
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}
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Bukkit.getOnlinePlayers().forEach { player ->
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player.sendMsg( "game.invincibility-start" )
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player.sendMsg( "game.invincibility-start", "time" to invincibilityTime.toString() )
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}
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}
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@@ -149,7 +149,7 @@ class GoblinKit : Kit() {
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player: Player
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) {
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player.playSound( player.location, Sound.BLOCK_ANVIL_USE, 0.8f, 1.5f )
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player.sendActionBar(player.trans( "kits.goblin.messages.steal_kit_charged" ))
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player.sendActionBar(player.trans( "kits.goblin.messages.ability_charged" ))
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}
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}
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@@ -203,7 +203,7 @@ class GoblinKit : Kit() {
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player: Player
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) {
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player.playSound( player.location, Sound.BLOCK_ANVIL_USE, 0.8f, 1.5f )
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player.sendActionBar(player.trans( "kits.goblin.messages.bunker_charged" ))
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player.sendActionBar(player.trans( "kits.goblin.messages.ability_charged" ))
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}
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}
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@@ -2,6 +2,7 @@ package club.mcscrims.speedhg.scoreboard
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import club.mcscrims.speedhg.SpeedHG
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import club.mcscrims.speedhg.game.GameState
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import club.mcscrims.speedhg.util.legacySerializer
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import club.mcscrims.speedhg.util.trans
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import club.mcscrims.speedhg.util.transList
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import fr.mrmicky.fastboard.adventure.FastBoard
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@@ -50,9 +51,7 @@ class ScoreboardManager(
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{
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boards.forEach { (key, value) ->
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val player = Bukkit.getPlayer( key )
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if ( player != null )
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updateBoard( player, value )
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if ( player != null ) updateBoard( player, value )
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}
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}
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@@ -67,7 +66,7 @@ class ScoreboardManager(
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val online = Bukkit.getOnlinePlayers().size.toString()
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val max = Bukkit.getMaxPlayers().toString()
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val kitName = "None" // TODO
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val kitName = legacySerializer.serialize(plugin.kitManager.getSelectedKit( player )?.displayName ?: Component.text( "None" ))
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val lines: List<Component>
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@@ -9,12 +9,48 @@ default:
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game:
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join: '<prefix><green><name></green> <gray>has joined the game.</gray>'
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quit: '<prefix><red><name></red> <gray>has quit the game.</gray>'
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start-aborted: '<prefix><red>The game start has been aborted due to the lack of players!</red>'
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started: '<prefix><green>The game has started! Good Luck!</green>'
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invincibility-start: '<prefix><yellow>Invincibility has started and ends in <time> second(s)!</yellow>'
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fighting-started: '<prefix><red>The battle has begun! Try not to die!</red>'
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death-killed: '<prefix><yellow><player> has died whilst fighting <killer>! There are <left> players left.</yellow>'
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death-pve: '<prefix><yellow><player> has died! There are <left> players left.</yellow>'
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win-chat: '<prefix><green><winner> has won the game! Thanks for playing!</green>'
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title:
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fight-main: '<red>The battle has begun!</red>'
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fight-sub: '<red>Try not to die!</red>'
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win-main: '<gold><winner> has won the game!</gold>'
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win-sub: '<gray>Thanks for playing!</gray>'
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timer:
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lobby: '<prefix><green>The game starts in <time> second(s)</green>'
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actionbar-invincibility: '<yellow>Invincibility ends in <time> second(s)!</yellow>'
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antirunner:
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warning: '<red>Fight and you will not be punished!</red>'
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punish: '<prefix><red>You have been punished due to not fighting your enemy!</red>'
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player:
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welcome: 'Welcome to <gradient:red:gold>SpeedHG</gradient>!'
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welcome: '<red>Welcome to</red> <gradient:red:gold>SpeedHG</gradient><gold>!</gold>'
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build:
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no_diamonds: '<prefix><red>Diamonds are not allowed in SpeedHG!</red>'
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no_iron_before_feast: '<prefix><red>Iron is not allowed before the Feast has started!</red>'
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craft:
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no_shift_click: '<prefix><red>Shift-click is not allowed while crafting!</red>'
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no_shield: '<prefix><red>Shields are not allowed in SpeedHG!</red>'
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iron_nerf: '<prefix><red>Your item has been nerfed as it contains iron!</red>'
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commands:
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kit:
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usage: '<red>Usage: /kit <kitName></red>'
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kitNotFound: '<red><kit> is not a registered kit!</red>'
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selected: '<green>You have selected <kit> as your Kit!</green>'
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scoreboard:
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title: '<gradient:gold:yellow><bold>SpeedHG</bold></gradient>'
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title: '<gradient:red:gold><bold>SpeedHG</bold></gradient>'
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lobby:
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- "<gray><st> "
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- "Spieler: <green><online>/<max>"
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@@ -31,4 +67,28 @@ scoreboard:
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- ""
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- "Border: <red><border>"
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- ""
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- "<yellow>play.mcscrims.club"
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- "<yellow>play.mcscrims.club"
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kits:
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goblin:
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name: '<gradient:dark_green:gray><bold>Goblin</bold></gradient>'
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lore:
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- ' '
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- 'Use your abilities to either copy'
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- 'your enemies kit or hide in a bunker'
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- ' '
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- 'PlayStyle: §e%playstyle%'
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- ' '
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- 'Left-click to select'
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- 'Right-click to change playstyle'
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items:
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steal:
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name: '§cSteal Kit'
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description: 'Steal the kit of your opponent for 60 seconds'
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bunker:
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name: '§2Bunker'
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description: 'Create a bunker around yourself for 15 seconds'
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messages:
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stole_kit: '<green>You have stolen the kit of your opponent (Kit: <kit>)!</green>'
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spawn_bunker: '<green>You have created a bunker around yourself!'
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ability_charged: '<aqua>Your ability has been recharged!</aqua>'
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