Use Rank info in leaderboard display (adds playerrank, passes numeric score) and adjust message placeholders. Add prefix placeholder injection in LanguageManager. Introduce max-radius-teleport config and use it for player teleport on join. Restore broadcasting of player quit messages on disconnect. Enforce no-iron crafting before feast (deny craft, notify player & play sound) and cancel entity spawns until feast starts. Update config.yml with max-radius-teleport and refresh en_US language strings (add no_iron_before_feast and translate/update several GUI/perk entries).
64 lines
1.4 KiB
YAML
64 lines
1.4 KiB
YAML
#
|
|
# SpeedHG v1.0.0 by McScrims-Network
|
|
# https://github.com/McScrims-Network
|
|
#
|
|
|
|
game:
|
|
min-players: 2
|
|
lobby-time: 60
|
|
invincibility-time: 60
|
|
border-start: 600.0
|
|
border-end: 100.0
|
|
border-shrink-time: 900 # 10 Minuten
|
|
max-radius-teleport: 50.0
|
|
ranked: false
|
|
|
|
anti-runner:
|
|
enabled: false
|
|
check-radius: 20.0
|
|
warn-time: 15
|
|
punish-time: 25
|
|
# Einstellungen für die Cave-Erkennung
|
|
ignore-vertical-distance: 15.0 # Wenn Höhenunterschied > 15, Timer ignorieren
|
|
ignore-cave-surface-mix: true # Ignorieren, wenn einer Sonne hat und der andere nicht
|
|
|
|
lunarclient:
|
|
name: 'McScrims Network'
|
|
variantName: 'SpeedHG - Solo'
|
|
|
|
teams:
|
|
enabled: true
|
|
max-size: 2
|
|
|
|
recraftNerf:
|
|
enabled: false
|
|
beforeFeast: true
|
|
maxAmount: 64
|
|
|
|
map-system:
|
|
enabled: false
|
|
# Der Ordner im Plugin-Verzeichnis, in welchem die ZIPs liegen
|
|
zip-folder: "maps"
|
|
# Name der Zielwelt
|
|
target-world-name: "world"
|
|
# Liste der verfügbaren Maps
|
|
maps:
|
|
- "hg_map_1.zip"
|
|
- "hg_map_2.zip"
|
|
- "hg_map_3.zip"
|
|
|
|
discord:
|
|
enabled: false
|
|
webhook-url: "DEINE_WEBHOOK_URL_HIER"
|
|
|
|
database:
|
|
host: "localhost"
|
|
port: 3306
|
|
name: "speedhg"
|
|
username: "speedhg_user"
|
|
password: "dein_sicheres_passwort"
|
|
use-ssl: false # auf true setzen wenn der DB-Server ein SSL-Zertifikat hat
|
|
|
|
pool:
|
|
max-size: 10 # maximale gleichzeitige Connections (für 1 Server: 5-10 reichen)
|
|
min-idle: 2 # Mindestanzahl idle Connections im Pool |